Save and Load Update
Game Design 3: The Toy » Devlog
Game mode saves certain level data, with the checkpoint saving the data, and death reloading the save.
Door state is saved, when the Door is opened, it saves that it should open on level start.
The slow motion is also saved, when slow motion is activated, the level start saves whether it activates or not.
Coins are saved as objects and are changed to green to signify there 'taken' state.
Game Design 3: The Toy
A Showcase of a Prototype Ball
Status | Released |
Author | AlanDiGarcia |
Genre | Platformer |
More posts
- SFX VFX Update18 hours ago
- Two Player Gate12 days ago
- Ball Toy Announced25 days ago
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